Ranch Computing, the Leader of Cloud Rendering Services in France, Has Doubled Its GPU Calculation Power
Since 2006, Ranch Computing, a French renderfarm located in Paris, has imposed itself in Europe as one of the major actors in the calculation of computer generated images and animations, mostly for the architectural, animation and cinema or product design VFX. After having doubled its CPU calculation capacity at the end of 2016, the company, which is the French leader of Cloud rendering, keeps increasing its calculation power by now doubling its GPU calculation capacity.
Paris, France, March 16, 2018 --(PR.com)-- At Ranch Computing, in their Paris offices, they did not give in to the trend of mining crypto currency however we do calculate images. If the computer graphics concept has appeared in the 1970’s, it is only at the beginning of the 1990’s that software and tools enabling to desing 3D images have been developped. This is the reason why CGI has experienced a significant growth, leading to an exponential rise of rendering needs.
These rendering needs led to the creation of Ranch Computing. The company decided to sell a priceless concept to CG artists: time. Indeed, the rendering phase is a crucial step in the creation process of the images because it often happens at the end of the process or so (as extra steps such as compositing may occur afterwards). At the end of the creation process, artists and graphic designers tend to be more under pressure about meeting their deadlines and their budgets. By letting professionals take care of the rendering, CG artists can save up to days or even months in their creation process and thus can keep focusing on their creation work as their computers are not busy calculating. For comparison: one week of rendering on a basic computer equals to 20 minutes on Ranch Computing’s servers at full power.
Until recently, images calculation was almost exclusively made with CPU, that is to say servers processors. By the way, in 2016, Ranch Computing has invested 1.6 million euro in high density servers equipped with Intel Dual Xeon E5-2697A V4 processors. This farm, entitled POWERFarm, supplements the older servers which were partially kept and now form the LEGACYFarm.
But for less than two years, fueled by the gaming market, the GPU capacities increased a lot.
GPU are giving impressive results for real-time images calculation but also really high perfomances for 3D rendering. Editors were right when they decided to create more and more software dedicated to GPU rendering.
Ranch Computing, which started to propose rendering services at the end of 2016, now doubled its power in order to fit with increasing GPU rendering requests.
The 68 GPU servers, which corresponds aproximately to a 50,000 OctaneBench score, represent about 1 million GPU cores available 24/7 for customers. Indeed, just like for the CPU rendering service, the GPU rendering service is fully dematerialised and enables customers to send their files directly in the cloud whenever they need and from wherever they are. This is the reason why most of the company’s customers are not-French (75%, mostly in the USA and Europe). This acquisition ranks Ranch Computing as the leader of GPU rendering services in Europe.
The company
Ranch Computing was founded in 2006 by Julien de Souza and Frédéric Louguet. The concept was quite innovative at the time because there were really few commercial renderfarms on the market and none of them was fully automated. Rendering needs were not the same as nowadays, but proportionally, the computing power neither. The first version of the RANCH was only composed of Core 2 Quad/Extreme servers which included 4 cores of 4 GB RAM.
As for now, Ranch Computing is composed of:
- More than 300,000 rendered projects
- More than 250 supported software
- 75% of internatinal customers
- 97% of customer satisfaction
- 12 employees
These rendering needs led to the creation of Ranch Computing. The company decided to sell a priceless concept to CG artists: time. Indeed, the rendering phase is a crucial step in the creation process of the images because it often happens at the end of the process or so (as extra steps such as compositing may occur afterwards). At the end of the creation process, artists and graphic designers tend to be more under pressure about meeting their deadlines and their budgets. By letting professionals take care of the rendering, CG artists can save up to days or even months in their creation process and thus can keep focusing on their creation work as their computers are not busy calculating. For comparison: one week of rendering on a basic computer equals to 20 minutes on Ranch Computing’s servers at full power.
Until recently, images calculation was almost exclusively made with CPU, that is to say servers processors. By the way, in 2016, Ranch Computing has invested 1.6 million euro in high density servers equipped with Intel Dual Xeon E5-2697A V4 processors. This farm, entitled POWERFarm, supplements the older servers which were partially kept and now form the LEGACYFarm.
But for less than two years, fueled by the gaming market, the GPU capacities increased a lot.
GPU are giving impressive results for real-time images calculation but also really high perfomances for 3D rendering. Editors were right when they decided to create more and more software dedicated to GPU rendering.
Ranch Computing, which started to propose rendering services at the end of 2016, now doubled its power in order to fit with increasing GPU rendering requests.
The 68 GPU servers, which corresponds aproximately to a 50,000 OctaneBench score, represent about 1 million GPU cores available 24/7 for customers. Indeed, just like for the CPU rendering service, the GPU rendering service is fully dematerialised and enables customers to send their files directly in the cloud whenever they need and from wherever they are. This is the reason why most of the company’s customers are not-French (75%, mostly in the USA and Europe). This acquisition ranks Ranch Computing as the leader of GPU rendering services in Europe.
The company
Ranch Computing was founded in 2006 by Julien de Souza and Frédéric Louguet. The concept was quite innovative at the time because there were really few commercial renderfarms on the market and none of them was fully automated. Rendering needs were not the same as nowadays, but proportionally, the computing power neither. The first version of the RANCH was only composed of Core 2 Quad/Extreme servers which included 4 cores of 4 GB RAM.
As for now, Ranch Computing is composed of:
- More than 300,000 rendered projects
- More than 250 supported software
- 75% of internatinal customers
- 97% of customer satisfaction
- 12 employees
Contact
Ranch Computing
Fabienne Le Gall
+33(0)1 8250 7008
www.ranchcomputing.com
https://www.facebook.com/RanchComputing/
Contact
Fabienne Le Gall
+33(0)1 8250 7008
www.ranchcomputing.com
https://www.facebook.com/RanchComputing/
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