160,000 Teachers Served Through Online, on Demand Network for Educators Featured at Clinton Global Initiative America (CGI America) Meeting
Impact on 3.84 million school-aged children. - June 09, 2015
NMC Horizon Report Highlights simSchool
The New Media Consortium (NMC) and EDUCAUSE Learning Initiative (ELI) released the prestigious NMC Horizon Report: 2012 Higher Education Edition naming simSchool as one of the examples of emerging technologies likely to have an impact on learning, teaching, and creative inquiry in higher education. - February 21, 2012
simSchool Launches Version 2.0 with Global Reach
simSchool today announced the release of version 2.0 of its “flight simulator for teachers.” The new version of simSchool was funded in part under the “simSchool modules Project” sponsored by the Association for the Advancement of Computing in Education (AACE) in... - October 19, 2011
mygameIQ and Alienware to Provide PC Game Arcade at the 7th Annual Games, Learning and Society Conference
mygameIQ, a leader in digital distribution for games and Alienware, Dell’s premier, high-performance PC gaming brand representing premium power and performance for gamers and technology enthusiasts alike, announced today that they will collaborate to provide a PC Game Arcade at the 7th annual... - June 13, 2011
simSchool Earns Wave 1 Grant from Next Generation Learning Challenges
Next Generation Learning Challenges (NGLC) has awarded a grant to the “simSchool modules Project” sponsored by the Association for the Advancement of Computing in Education (AACE) in collaboration with CurveShift (simSchool) and Pragmatic Solutions, Inc. (Leverage) Key partners also... - May 25, 2011
mygameIQ and Women in Games International Announce Collaboration
mygameIQ, a leader in digital distribution for games and Women in Games International (WIGI), the leading organization for the promotion and advancement of women in the global games industry, announced today that they will partner to promote Women in Games. “mygameIQ and WIGI will be looking... - January 24, 2011
America’s Army Surpasses 8 Million Registered Users
Pragmatic Solutions, Inc. announced today that America’s Army® has surpassed the 8 million mark for registered users. Since debuting in July 2002, America’s Army has become an international success with registered players coming from over 60 different countries. Since 2002, those... - January 25, 2007
U.S. Army and Pragmatic Launch America’s Army Official Server Map Submission Site - www.aamissiondepot.com
The U.S. Army and Pragmatic Solutions today announced the release of Mission Depot for America’s Army®, the official server map submission site and repository (www.aamissiondepot.com) for the America’s Army® (AA) game community. With the launch of America's Army: Special... - December 22, 2006